ClientApplication

It can be used to create entry point of client application

namespace FigNet.Core
{
    public interface IClient
    {
        void SetUp();
        void Process();
        void TearDown();
    }
}
namespace FigNet.Client
{
    public sealed class ClientApplication : IClient
    {
        public ClientApplication();

        public void Process();
        public void SetUp();
        public void TearDown();
    }
}

In Unity SDK this class is named as ClientManager.cs

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