It can be used to create entry point of client application
namespace FigNet.Core { public interface IClient { void SetUp(); void Process(); void TearDown(); } }
namespace FigNet.Client { public sealed class ClientApplication : IClient { public ClientApplication(); public void Process(); public void SetUp(); public void TearDown(); } }
In Unity SDK this class is named as ClientManager.cs
Last updated 3 years ago
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