FigNet Core

FigNet Core is a simple, scalable and agnostic networking solution for games & apps written in .net core.

  • Virtually unlimited CCUs

  • A Server Socket & Multiple Client Sockets per instance

  • All you need to know is Messages [request & response paradigm]

  • Standalone as well as unity embedded server run modes supported

  • Lightweight & Modular design

  • Accelerated design

Supported Low-level Transports

FigNet Core Supports the following networking libraries as by now as transport layer.

Features

  • Configurable via setting file

  • Server to Server & Server to Client communication modes

  • Supports the addition of custom modules (plugin architecture).

  • Logging built on top of Serilog

  • Support IL2CPP & AOT

  • Fully Multithreaded

  • Built-in primitive data type Serialization

Join Discord Server for queries ( https://discord.gg/Q5hhd4t24t )

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